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Old 05-27-2006, 02:07 AM   #1 (permalink)
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Lightbulb Idea for Valley of Villainy

How's this for a Disney Villains' land? Not all of these are my ideas. A view have been said elsewhere but I don't know who to give credit to. With the attractions list, I think maybe 4 should be made by the land's grand opening. Then eventually complete the attractions list with time. So as to have a lower budget and keep the land fresh for a few years. This land should not be seen as "evil & scary". Think of it as sort of on par with Indy, Pirates, and Haunted Mansion that somes with a humorous feel. Please try your best to read through this long post and post comments/suggestions

LOCATION: a land for the 3rd DLR theme park. The 3rd park to be a sort of Islands of Adventure with Villains, Middle Earth, Narnia, Harry Potter, etc lands.

ATTRACTIONS (all these names are unoffical, please suggest new names!):

1) "Forbidden Mountain: Maleificent's Fury". A roller coaster ride to defeat Maleficient. Mostly the climax of the movie. Riders help the good fairies search for Prince Philip in Maleificent's castle in the Forbidden Mountain. The queue is themed as the cottage hidden in the forest. Eventually, you go through the forest up to the base of Forbidden Mountain. The Good Fairies provide with guests with "armor" vehicle roller coasters. Coaster climbs lifthill to pass a rickety bridge and into the mountain pass sleeping guards. Inside, riders pass an opening doorway to the prison cell, we see the prince in restraints. As we move towards and past him, the fairies release him and provide the sword and shield. Finally get past the peak of the lifthill to make our escape. Through another opening doorway, the crow is flying at you with guards close behind running down stairs towards you. Doors close to shut them away. As you make a turn, guards are above you left and right. Maleificent commands the guards. They throw boulders at you, but Fairies turn them to bubbles. Bubbles could be projected or real. Then the guards shoot arrows (ala Indy ride). But Fairies turn the arrows to flowers (projected?). Finally the guards pour water infront/ above you. But a rainbow emerges and pushes the water to your sides (ala fiber optics on bridge for running water & ala BTMR's 1st lift hill). Make another turn, lighting strikes the floor beside you. Maleificent makes torn plants rise. Through all of this, she's saying lines from the movie. Riders "push" their way through the plants (doorways ala Pooh ride) for the coaster portion of the ride. Maleificent is this projected light the lands infront of your coaster. The ride slows down and green lit smoke rises from the ground beside and infront of us, Maleificent AA (ala D-MGM'S Wicked Witch) appears and says "Now you will deal with me!". Smoke again appears and Maleificent is gone. Riders go backwards through the plants (coaster portion) and make a stop. Fairies exclaim we're against a cliff. The Maleificent dragon AA appears above our heads. You can see this amazing creature. Breathing fire, too. When she tries to snap at you, you're coasters zooms forward through twists and turns avoiding the dragon's jaws, claws, and hot fire breath which you can see, hear, and feel. Finally, you slow down in a brake zone. As you continue creeping forward, the fairies and Philip AA to your left strikes a sword that moves above your heads to the dragon's heart. Maleificent screams as she "falls". We make the fall with her (a 40-45 foot drop). Last dark ride portion sees the dragon body disappear as Prince Philip stands heroicly. Exit the castle and back to the land for more adventures.

2) "Sleepy Hollow- Escape From the Headless Horseman" or “Ichabod’s Ride of Peril”. Someone suggested guests ride "Doombuggie" carriages through Sleepy Hollow. And you have an encounter with the infamous legend. Guests escape the horseman's evil in their carriages. Cross the wooden bridge to the queue to begin your escape. WDI was planning a Sleepy Hollow ride where Haunted Mansion is now. Maybe dust off those ideas for this attraction.

3) "Cruella de Vil's Motor Madness". Similar to Mr. Toad's Wild Ride. I also thought the ride tech from Rocket Rods/ Test Track would fit well. Facade is Cruella's run-down mansion. Maybe a face with her too on the facade, something like this: http://www.dizpins.com/archives/imag...lla_121604.jpg & http://www.zaldiva.com/images/MISCEL...s_cruella1.jpg . Queue is inside the mansion. Station is themed to the mansion's front driveway. Show scenes include the snowy country side, villages, and London. Either it's a joyride in Cruella's car or a search for puppies in her car. If it is to be similar to Mr. Toad, then the back of the car would swerve side to side. To make it feel like you're losing control.

Reading about WDW's TL Monsters, Inc. ride, it seems like guests use flashlights to scare off monsters. If so, maybe this technology can be used to spot (pun intended) dalmation puppies in the countryside, barn, London, etc.

4) "Hades and the Titans". Using EPCOT's Maelstrom ride tech. Enter Hades' temple facade and queue. It will seem like the queue is goin down to a lower level. Or you're going from the temple to a cave in the back. Your in the UNDERWORLD! So when you board your boat, you pass through the 3 headed dog and up to the surface. Hades has just released the Titans. With their powers, they freeze you (cold chill, snow, & ice), blow you away (smoke ring and fans), burn you (heat and lava), and watever Titan I missed. You see them capturing the Gods. Then Hercules comes in and saves everyone. At some point you encounter Hades literally blowing up. His arms and neck with explode in a firey blast in anger. Exit through to Heaven's gate.

5) "Yzma's Coaster Conquest". Using DAK's Primeval Whirl tech. This ride could be outdoors. With TENG art deco decorating/ theming the coaster. Facade and queue is the jungle (under the outdoor coaster portion) and Emperor's palace. Yzma wants human guests to test her potions. Load station & dark ride portion is Yzma's "Secret Lab". Guests are put on a lifthill, Yzma and Kronk are at the peak above the track (like BTMRR's indoor lifthill earthquake scene and gold falling down) or on the side at the peak of the hill. Surrounding the lifthill are the sort of banner decorations as seen in the movie when Yzma and Kronk go to the secret lab. So Yzma says: "pull the lever, Kronk" and Kronk pulls a lever. The coaster "dips" down away from the characters and Yzma says: "WRONG LEVER!". Kronk: "Oops, not to worry. I'll have this thing fixed in no time." Then the hip/jazzy/mexican beat chase music from the chase scene in the movie plays throughout as the ride music. The coaster rolls down to attacking crocodiles that snap their jaws at you. Then you go outside to the jungle (passing through the queue) and encounter jaguars, snakes, waterfalls, and other such creatures not seen in the movie. Finally the coaster goes back inside the palace/station to exit riders. Kronk: "Yzma, look! I fixed it!". Yzma: "Good work, Kronk. Now pull the RIGHT lever!". Kronk does so and covers guests in a blanket of smoke that contains her formula. Guests stare at themselves in the mirrors only to find they have been transformed into animals. Yzma: "YES, it works! Ha ha ha!". Kronk: "Um, well, sort of." Yzma: "Eh, good enough for me."

The palace facade could have the Yzma's makeover when she thought Kuzco was dead. The queue and exit music is the jazzy score from the movie and other original selections. And during the ride, you can hear Kronk, "Put your hands in the air!" And you know how every fast ride has a warning notice? At the end of the notice for this ride, it should say "Kronk suggests not eating spinach puffs before riding" or something like that. Anyone suggest a better attraction name?

6) "Ursula Spinner". Riding on shells held by Ursula's tentacles. Maybe call it Ursula's Tentacles ride? Ride seashells shaped like this: http://www.seashells.org/images/perios2.jpg . Ursula needs to have more than 8 tentacles to raise hourly capacity. Maybe the eels from The Little Mermaid surround the Ursula spinner. Making them part of the wall themeing to the ride. Where the heads are, is the entrance and queue. Then the eels' tails is the exit! Seaweed "floats" up and are actually light poles. Maybe use pearls or bubbles for lights.

7) "Jafar's Spell". Similar to WDW's teacups ride. Riders ride in snake heads. Similar look to Jafar's snake stuff or his snake transformation. I like the snake transformation look better. The floor looks like a snake pit. In the middle, the black lamp is raised in the air like in The Cave of Wonders. When the ride is going, Genie Jafar comes out of the lamp's top and turn in circles. When the ride is done, he goes back into the lamp.

And Iago the parrot from ALADDIN can fly in circles between the rock formation and the black lamp. Kind of like how Tinkerbell flies around the pirate ship in the Electrical Parade! Then tall poles surrounding this ride would be the snake cane Jafar had to control the Sultan. Facing out towards the rest of the land.

Or Iago could be inside/besides the ride control structure themed as a palace tower. A AA Iago recite the saftey spiel. And instead of snake staff designs surrounding the ride, it's the palace tower like the ride control structure...

8) "The Nightmare Before Christmas". While not entirely "villains", it provides a spooky atmosphere. A rumored ride concept was to have guests ride coffin sleighs on overhead tracks Peter Pan style. Another reader suggested riding in bathtubs like Lock, Shock, & Barrel.

http://www.micechat.com/forums/showthread.php?t=25699

9) "Medusa's Swamp Mobiles". A gentle ride on swamp mobiles through Devil's Bayou passing by glimpses of Bernard, Miss Bianca, Nero, Brutus, Devil's Eye, and others. Use an underwater track or Aquatopia tech. Have Madame Medusa's bottom level riverboat as the queue & station and a villain's store! Maybe have 2 separate tracks on both sides of the steamboat??

ENTERTAINMENT:

1) Small stage ala DCA's the magic of Brother Bear/ DAK's Pocahontas type staging OR ala DL's Hunchback of Notre Dame/ DAK's Lion King theater-in-the-round staging. Villains gather here at scheduled times to sing their Disney villain song. Or have separate singers sing villain songs and the villains make an appearance ala Drawn to the Magic. Singers will be called the "villains' minions". And/or perhaps have the show be a "My Side of the Story" where a villain tells their variation from the movie they appeared in.

2) I was reading through this http://imagineerebirth.blogspot.com/ about Captain Hook's Ship & Skull Rock.

It would be awesome to have a Pirate SwordPlay entertainment offering on Captain Hook's Ship in Valley of Villainy. Pirate henchmen train little kids, then they can swordplay with Captain Hook (similar to Star Wars Jedi Training). I think in Disneyland Paris, their pirate ship has a sort of Peter Pan & Captain Hook Pirate show. That would also be awesome to have at DLR. Then again, this land is about the villains. So maybe just have Captain Hook, Smee, and pirates be in the show without Peter Pan and the other heroes... Maybe also have singing pirates.

3) Someone suggested a Jafar hypnotist show.

SHOPPING:

1) Prince John's Goods, Captain Hook's Ship of Treaures, and/or Governer John Ratcliffe's Supplies Store: A store for all your Disney Villain merchandise!! This would be my favorite store.

Perhaps "Captain Hook's Ship of Treasures" downstairs/below deck is the shop. And upstairs of the ship is the restaurant. The captain's quarters lead into a backstage chicken behind the Skull Rock facade. This would probably be a nice view from a 2nd floor level. Another seating area on ground level beside Skull Rock would probably be needed like in the original 1955 design.

2) Would a Stromboli's Wagon work in this land as a pin trading/ other merchandise? I know there's a Stromboli Wagon in Fantasyland. Couldn't that be rethemed to Gepetho or Dumbo? Then a new Stromboli Wagon could be made.

3) "Devil's Bayou". Villains shop (maybe at the exit of The Rescuers ride) on the bottom/ground level of the wrecked steamboat.

4) "Yzma's House of Perfumes". Perfume store.

DINING:

1) "Captain Hook's/Chicken of the Sea" restaurant with Skull Rock. You know, that same place from Fantasyland's yesteryears. Upstairs (on deck) is the restuarant seating and ground level (below deck) is the "Captain Hook's Ship of Treasures" villains store.

2) "Gaston's Tarvern/ Hunting Lodge". A sit-down, buffet, or scramble restaurant. Similar look and feel to the "Beauty & the Beast" film that inspired it.

3) "Yzma's Fruity Potions" or "Yzma's House of Potions" . A fruit smoothie stand ala Tiki Juice bar or Bengal BBQ type place.

4) Sleepy Hollow Tavern. Not sure about this, haven't seen the movie in a while.

5) "Devil's Bayou" restaurant. Resturant on the top floor of a wrecked steamboat themed to "The Rescuers". Similar menu to NOS's Blue Bayou.

6) "Old Hag's UN-Poisoned Fruit Cart"- fruit and water cart.

ATMOSPHERE:

1) Bald mountain is actually the wings of Chernabog as he awakens very 15 minutes with light projected spirits on the land's buildings and streets. Then he returns to looking like a mountain top of Bald Mountain with his wings. OR Chernabog rises out of Bald Mountain and does his thing. Once he's done, he goes back down out of site. Bascially a hole in the mountain for Cherabog to pop in and out of. OPTIONAL: Notre Dame (representating Frollo) chimes and chases Chernabog back to mountain top form.

2) Either the whole land is enclosed with dome to make a fake sky. With the controlled sky, it will look more like the land is under the influence of villains. OR half of the land is outdoors and the other half is indoors. OR the whole land is outdoors. If partly indoors, maybe make it similar to Las Vegas' Cesar Palace/Venience shopping halls.

3) A cauldron fountain with water fog misters. And bubbles to make it look like it's boiling. Maybe Chernabog can control the colorful water fountains in the cauldron. A sort of hub or central plaza for the land.

4) Would a Skull Rock, Cave of Wonders, and Ursula's home make a good entry or exit to the land? If you look into the land from the outside, like the Cave of Wonders, you see Jafar's ride in the distance. With an Ursual's home entry, you see Ursula's ride in the distance. With Skull Rock, you see Capt. Hook's ship in the distance in the land. Or have the Skull Rock, Cave of Wonders, and Ursula's home face IN the land as an exit. The land entrance would be themed closer to whatever the path's land is closest to. Did that make sense?

5) There could be signs saying things like "Beware: Do Not Enter If You Have a Sweet Side" or no parking signs saying "No Parking Unless Villan" or something like "Reserved For the Fairest/Evilist of Them All".

MISC:

1) Scar's "Elephant Graveyard". Either a river raft water ride or toddler playground. Imagine gysers, colored pools of water inside caverns, going through a giant elephant skull, being attacked by hyenas, and finishing off by crashing through the thorny brambles which border the graveyard. Maybe also an appearance by Scar with show scenes similar to what is seen in "Be Prepared". Not necessarily the song, just the look of it. Guests stumble into the graveyard and must make their escape.

2) I was thinking the Magic Mirror could be hung somewhere in the store. Like how you can see the Chesire Cat in the Alice in Wonderland hat store.

OR there could be a show room where you can talk to the Magic Mirror (ala Turtle Talk).

3) Kinda saving Notre Dame for this Hunchback of Notre Dame attraction I have planned for a 4th DLR theme park.
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Old 05-27-2006, 08:09 PM   #2 (permalink)
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There are some very cool ideas in here.
I would love to see a Villians park or maybe an area of the park .
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Old 05-28-2006, 09:47 AM   #3 (permalink)
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yeah, love your ideas for Villian Valley, I just don't think the third gate with a Harry Potter and LOTR lands would ever fly, maybe combining the two, but two lands for two non Disney movies is a stretch.
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Old 05-28-2006, 01:35 PM   #4 (permalink)
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^ yeah, I don't think it would ever come true. But think how awesome that would be . Thanks for the comments.
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Old 05-28-2006, 03:05 PM   #5 (permalink)
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I am never a fan of the Villian theme park idea. We have enough out there celebrating evil. We don't need a whole theme park dedicated to bad guys.
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Old 05-29-2006, 02:03 AM   #6 (permalink)
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"a land for the 3rd DLR theme park..."

Nice ideas.
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Old 05-29-2006, 10:41 AM   #7 (permalink)
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God I love 18 year olds for their maturity.
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Old 05-29-2006, 05:53 PM   #8 (permalink)
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I don't see how I was acting immature, but to each his own.

Like I said, I like the ideas, but I got to thinking. Doesn't it seem really large for a land?
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Old 06-03-2006, 12:15 AM   #9 (permalink)
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^ The more the merrier
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Old 06-03-2006, 09:27 AM   #10 (permalink)
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yay evil..j/k
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