An INSIDE OUT look at Disney-Pixar’s newest Play Set for Disney Infinity

INSIDE OUT was probably my personal second-most anticipated movie from Disney this year (other than STAR WARS: THE FORCE AWAKENS) and luckily for us, we can be now be inside both worlds thanks to DISNEY INFINITY 3.0.

I absolutely fell in love with the INSIDE OUT Play Set when I played it for the first time at the D23 EXPO. I’m not the best at video games, so when I was able to pass a level I was absolutely thrilled. Some people would say that the game is too simple for the most advanced gamers, but maybe that’s why I liked it so much. I was actually able to play a game and not feel like I couldn’t accomplish it.

The INSIDE OUT Play Set is unique  for Infinity as it has its own world outside of the movie, and actually takes place after the movie happened. It features over 25 levels with different objectives and gaming styles and features Joy and Anger and the rest of the emotions: Fear, Sadness, and Disgust. All five emotions are playable in the Play Set. But unlike the STAR WARS: THE FORCE AWAKENS Play Set (or every other one) there is not much of a storyline that this game follows. Instead, it’s a generic exploration of Riley’s mind.

What I love about this game is that you basically need all emotions to beat the game. The good news though, is that it doesn’t necessarily mean you have to go out and buy each figure to play the game. There are certain makeover stations in the game that let you for a specific amount of time to change into another element that will help you complete a portion of the challenge.

Each character has a special element that will help you complete the tasks at hand. Fear is fast, Sadness can walk on clouds, Anger can walk on lava, Joy can double jump and flutters down slowly (which allows her to go further distances) and Disgust can jump further than any emotions while on clouds.

You can tell that the developers had fun designing this game. There are levels that have pies being thrown at you to an entire level that’s a pinball machine. While seemingly simple like collecting balloons or special light bulbs, there are areas of the game that are relatively difficult.

It can be very difficult, at least for this non-gamer!”

Each level is timed, wanting you to complete it in seven minutes, and rewarding you if you do, but between collecting all the items, and either switching the characters or going to the makeover stations it can be very difficult, at least for this non-gamer! Also, there is a level that is completely upside down which makes things exceedingly difficult and confusing to re-orient your brain and work through.

What’s a little frustrating about this game is every couple of levels you have to unlock the next story to continue on. In order to unlock the levels you have to play a side game at Headquarters. This side game is almost like Candy Crush, you have to match the orbs with their correct colors. It’s timed and you have to get a certain amount of points to unlock the levels. While some may not find this hard, I found I was not very good at it, and the higher the levels I got the more times it took to pass it.

To be honest, I didn’t spend much time playing with the emotions in the Toy Box. I spent a lot of time playing with the classic Disney characters. But with playing with each of the different characters in the playset it does unlock special features in the Toy Box. And the Toy Box in general now gives you so many more options now, but the one thing I would have liked to have seen is the different emotions lands in the Toy Box that you could explore. It seemed like a perfect set up from the movie for the Toy Box.

What I love about the INSIDE OUT Playset is that it is unlike anything Infinity has ever done before. Just like the movie, it is unique and gets you using skills you might not have typically used in other playsets. I love STAR WARS, but for me INSIDE OUT is my favorite playset that has so far been released for DISNEY INFINITY 3.0. I highly recommend it not just for kids, that will of course love playing as their favorite emotion, but for any adult that is either just getting into gaming itself, like me, or appreciates a unique gaming experience.

 

Author: Becca Blumenfeld Inigo

I've been on MouseInfo since 2005. I was a casual Disney fan until my visit to Disneyland on July 17, 2005. Since then, I've been hooked and haven't looked back!

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